Poison step avoidance glitch: Difference between revisions

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{{Template:Misc R/B}}
{{Template:Misc R/B}}


The [[bp:Generation I|Generation I]] Pokémon games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.
The [[bp:Pokémon Red and Blue|Pokémon Red and Blue]] games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.


If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset by [[bp:saving|saving]] the game and resetting.
If the player walks three steps with a party of no active Pokémon, this will result in a [[bp:black out|black out]]. However, the amount of steps required for a black out can be reset by [[bp:saving|saving]] the game and resetting.


This method allows the player to enter a Trainer battle or a wild Pokémon battle without any active Pokémon, but this will only result in a black out after the battle begins.
This method allows the player to enter a Trainer battle or a wild Pokémon battle without any active Pokémon, but this will only result in a black out after the battle begins.

In Pokémon Yellow, this glitch was patched, as the game checks for fainted Pokémon every step instead of four.
[[Category:Generation I glitches]]
[[Category:Generation I glitches]]

Revision as of 20:15, 13 April 2015

Miscellaneous glitches of Pokémon Red and Blue and Pokémon Yellow

Amazing Man (Red and Blue only) | Cable Club escape glitch | Celadon looping map trick | Champion Blue music muting glitch | Coastal Flooding | Confusion and Substitute glitch | Cooltrainer move | Cycling based glitch maps | Escape sprite handling glitch | Evolve without an evolutionary stone (Red and Blue only) | Evolving Raichu (Red and Blue only) | Expanded item pack | Expanded Pokédex | Focus Energy glitch | Get stuck in a wall | Ghost Bicycle glitch | Glitch encounter system | Glitch City RAM Manipulation | Infinite Blaine Door | Introduction Nidorino glitch (Red and Blue only) | Invisible PCs (Red and Blue only) | Invisible tree glitch | Item stack duplication glitch | Mute the music in the Pokémon League | Partial trapping move link battle glitch | Pokémon Tower Pokédex glitch | PP underflow glitches | Recovery move glitch | Rival's effect | See a Ghost without a Silph Scope | Selfdestruct and Substitute glitch | Silph Co. PC Glitch | Slot machine glitch | Stand on a tree | Statue behavior glitch (Red and Blue only) | Super effective move AI flaw (Red and Blue only) | Super Glitch | Surf down glitch | Swift miss glitch | Transform assumption glitch | Transform Empty Move Glitch | Trick Zone | Vending machine purchase glitch | Walk around with only fainted Pokémon (Red and Blue only) | Walking lag glitch | Walk on water through Surf | Walking Pikachu happiness glitch (Yellow only) | Wild appeared! | ZZAZZ Glitch

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The Pokémon Red and Blue games allow the player to walk around with a party of no active Pokémon by depositing all Pokémon into the PC except those which are fainted.

If the player walks three steps with a party of no active Pokémon, this will result in a black out. However, the amount of steps required for a black out can be reset by saving the game and resetting.

This method allows the player to enter a Trainer battle or a wild Pokémon battle without any active Pokémon, but this will only result in a black out after the battle begins.

In Pokémon Yellow, this glitch was patched, as the game checks for fainted Pokémon every step instead of four.