Super effective move AI flaw: Difference between revisions
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{{Outdated|1=Since this subject, there have been various more in-depth studies of AI for Generations I through III (possibly later Generations as well). The article describes a very brief simplification of one type of AI flaw. The subject is a lot more complex and the article might better be reworked into something different, such as a page about AI flaws in general. [https://www.youtube.com/watch?v=xNqiqFZmUjs This is a good summary video by Abyssoft].}} |
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[[File:Move AI flaw.png|270px|frame|right|One of Lance's Dragonair |
[[File:Move AI flaw.png|270px|frame|right|One of Lance's Dragonair 'locked into' Agility; a Psychic type move, against Zubat, a Poison/Flying type Pokémon.]] |
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{{Researchneeded|Check if this happens in Generation II or other generations.}} |
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==Example== |
==Example== |
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==External links== |
==External links== |
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#[ |
#[https://forums.glitchcity.info/index.php?topic=5781.0.html A thread on the forums about the flaw]. |
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[[Category: |
[[Category:Non-glitch exploits]] |
Latest revision as of 07:29, 21 May 2024
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Super effective move AI flaw (Red and Blue only) |
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This article is outdated
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Feel free to update it. Reason given: Since this subject, there have been various more in-depth studies of AI for Generations I through III (possibly later Generations as well). The article describes a very brief simplification of one type of AI flaw. The subject is a lot more complex and the article might better be reworked into something different, such as a page about AI flaws in general. This is a good summary video by Abyssoft. |
In Pokémon Red, Blue and Yellow, enemy Pokémon from some computer controlled Trainers (but not wild Pokémon) prioritize super effective moves over regularly effective or not very effective/non effective moves even if the move does not deal damage.
Example
In Pokémon Red and Blue, all three of Lance's Dragonair know Agility as their only Psychic-type move. Agility is a status move rather than a damage dealing move, however, these Dragonair will be 'locked on' to Agility against a Poison type Pokémon such as Zubat, because the Psychic type is super effective against the Poison type.
A low level Poison type Pokémon could eventually beat one of Lance's Dragonair, and the process could be made quicker with a poison inducing move such as Toxic.
As enemy Trainers don't use PP in Generation I, Dragonair running out of PP on Agility is not a problem.