AreaDex: Difference between revisions
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| AC00 || 44032 || [[AreaDex/GS:44032 (0xAC00, Nintendo 3DS Virtual Console)]] || ? |
| AC00 || 44032 || [[AreaDex/GS:44032 (0xAC00, Nintendo 3DS Virtual Console)]] || ? |
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| BD00 || 48384|| [[AreaDex/GS:48384 (0xBD00)]] || ? |
| BD00 || 48384 || [[AreaDex/GS:48384 (0xBD00)]] || ? |
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| DA00 || 55808 || [[AreaDex/GS:55808 (0xDA00)]] || (blank name) |
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Revision as of 18:25, 10 April 2018
Bulbapedia also has an article about AreaDex. |
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: {{{1}}}. |
The AreaDex is a database of glitch locations or unused locations in the Pokémon games.
In Generation I
Unused and accessible maps
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Notes
- The Safari Zone entrance has a hidden Nugget outside the bounds of the map, hinting that it was possibly a different map at an earlier point in development. (credits to Raven Freak, Pokémon Red disassembly team)
- Similarly, glitch map 0x6F has a hidden Max Elixer even though the map is not valid, again hinting that it was possibly an intended map at an earlier point in development. (credits to Stag019)
- There are invisible PCs in the Safari Zone rest houses with the same coordinates (credits to Stag019)
- Celadon City has an unused building warp (credits to Torchickens/IIMarckus)
English Red/Blue glitch maps
English Yellow glitch maps
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Other international cases
- AreaDexDE/Y:011 (Map 0x0B, German)
- AreaDexES/RB:105 (Map 0x69, Spanish)
- AreaDexES/Y:011 (Map 0x0B, Spanish)
- AreaDexES/Y:255 (Map 0xFF, Spanish)
- AreaDexFR/RB:105 (Map 0x69, French)
- AreaDexFR/Y:011 (Map 0x0B, French)
- AreaDexIT/Y:011 (Map 0x0B, Italian)
- AreaDexJP/Y:231 (Map 0xE7, Japanese)
- AreaDexJP/Y:254 (Map 0xFE, Japanese)
In Generation II
English Gold/Silver
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English Crystal
- None documented
Japanese Gold/Silver
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Japanese Crystal
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