List of natural glitches in Generation I: Difference between revisions
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==Pokémon Red, Green, Blue, Yellow==
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! Glitch name !! Games !! Exploit/nature
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| [[2x2 block encounter glitches]] || Pokémon Red and Blue (English, French, German) || [[Viridian Forest no encounter grass tiles glitch]]: Disable encounters.<br>[[Left-facing shore tile glitch]]: Encounter unintended Pokémon and Trainers; [[old man trick]]; [[in-game trade shore encounter trick]], [[trade link up shore encounter glitch]], [[fight Safari Zone Pokémon trick]].
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| [[99 item stack glitch]] || Pokémon Red and Blue (English, Japanese),<br>Yellow (Japanese) || Data corruption: Change badges, break an exit mat, warp.
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| [[Bicycle music hole glitch]] || Pokémon Red and Blue || Have the Bicycle music play while walking.
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| [[Bide fainted Pokémon damage accumulation glitch]] || Pokémon Red, Blue, Yellow ||
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| [[Bide non-damaging move/action damage accumulation glitch]] || Pokémon Red, Blue, Yellow || A glitch in which Bide damage from the previous attacking move is accumulated even if a specific non-damaging move (such as Conversion) was used.
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| [[Bide sprite glitch]] || Pokémon Red, Blue, Yellow || Reveal the sprite of a Pokémon that used Fly or Dig early; cause an animation error after attacking a Pokémon that used Dig with Bide damage.
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| [[Bike Shop instant text glitch]] || Pokémon Red and Blue || Temporarily gain access to instant text until the next menu, Pokémon Center or Yes/No box.
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| [[Blaine Super Potion glitch]] || Pokémon Red and Blue || Blaine can use a Super Potion on his Pokémon even if it has full HP.
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| [[Boulder switch glitch]] || Pokémon Yellow (Japanese) v1.0, Rev A, Rev B || Having the walking Pikachu stand on any of the boulder switches in Victory Road except for the one on 1F can remove the relevant wall(s) as if the player pushed a boulder on to the switch. Fixed in "Rev 3" and the localizations.
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| [[Broken hidden items glitch]] || Pokémon Red and Green (Japanese) || Hidden items become unobtainable by the Itemfinder, or the Itemfinder detects a hidden item at the wrong place (even if it does not exist); exploit: bring a select few hidden items back by passing over a fossil.
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| [[Confusion and Substitute glitch]] || Pokémon Red, Blue, Yellow || Deal damage to another Pokémon's Substitute when a Pokémon under a Substitute hurts itself in confusion.
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| [[Counter glitches]] || Pokémon Red, Blue, Yellow || “Counter a healing item” (both the user and foe), the opponent “counter your switch”, counter a selected move which wasn't used
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| [[Cycling Road sign glitch]] || Pokémon Red, Blue, Yellow || Cannot read a sign due to being on the wrong map.
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| [[Exp. All glitch]] || Pokémon Red, Blue, Yellow || An apparent discrepancy in experience gained by Pokémon with an Exp. All due to the experience being based on one Pokémon rather than all Pokémon.
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| [[Experience underflow glitch]] || Pokémon Red, Green, Blue, Yellow || Allow level 0 or level 1 Pokémon to immediately shoot up to level 100
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| [[Freeze top move selection glitch]] || Pokémon Red, Blue, Yellow || Use the first move automatically even if it has 0 PP, obtain 63 PP on the move with full PP Ups applied, possibly remove a PP Up. (link battle glitch)
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| [[Leech Seed and Toxic stacking]] || Pokémon Red, Blue, Yellow || Have Leech Seed's damage increase every turn like Toxic.
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| [[Lift Key above ball glitch]] || Pokémon Red and Blue || Stand on top of the Lift Key item ball in Rocket HQ.
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| [[Mr. Fuji's house door glitch]] || Pokémon Red, Blue, Yellow || Be blocked when trying to leave Mr. Fuji's house door.
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| [[Mute Fuchsia City
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| [[Mute the music in the Pokémon League]] || Pokémon Red, Blue, Yellow || Mute Blue's room in the Hall of Fame.
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| [[NPC binoculars glitch]] || Pokémon Red, Blue, Yellow || Prevent NPCs from moving by holding down A.
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| [[NPC collision bypassing glitches]] || Pokémon Red and Blue || Have an NPC ignore collisions with other objects in their movement.
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| [[NPC moonwalk glitch]] || Pokémon Red and Blue || Have an NPC walk backwards.
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| [[NPC walking behavior glitches]] || Pokémon Red and Blue || Limit an NPC's movement when it moves too far, and eventually make it completely stuck; (in Japanese versions only) trap the player against an NPC; limit an NPC's movement when it is on the right or bottom border of the screen.
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| [[Oak's Parcel prevented progress glitch]] || Pokémon Red and Green (Japanese), Pokémon Yellow (not a natural glitch) || Prevent game progress past Viridian City.
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| [[Old man full box glitch]] || Pokémon Red, Green, Blue (Japanese) || Have the old man fail to catch Weedle due to the full box message.
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| [[Partial trapping move Mirror Move link battle glitch]] || Pokémon Red and Blue || Cause Link Battle desyncronization.
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| [[Pewter Gym skip glitch]] || Pokémon Red and Blue || Continue without the first badge; [[Brock through walls]].
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| [[Pikachu desync glitch]] || Pokémon Yellow || Force Pikachu more than one step away from the player, and not directly following the player.
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| [[Poké Mart no items sell map corruption glitch]] || Pokémon Red, Green, Blue, Yellow (Japanese) || Temporarily corrupt the tilemap of a Poké Mart.
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| [[Pokémon cloning (Generation I)]] || Pokémon Red, Green, Blue, Yellow || Obtain a copy of an existing Pokémon.
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| [[Pokémon switch message glitch]] || Pokémon Red, Blue, Yellow, Gold, Silver, Crystal || Have the incorrect switch message appear, provided the foe gains more HP than it lost before the user switches Pokémon.
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| [[Pokémon Tower Pokédex glitch]] || Pokémon Red, Blue, Yellow || Register a Pokémon in the Pokédex without it appearing fully.
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| [[PP restore glitch]] || Pokémon Red, Blue, Yellow || Restore PP even when PP is at its maximum (for no effect).
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| [[Professor Oak's
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| [[Professor Oak's
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| [[Psychic/Psywave/Night Shade animation glitch]] || Pokémon Red, Blue, Yellow || The row of the top three pixels on the screen do not shake.
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| [[Recovery move glitch]] || Pokémon Red, Blue, Yellow || Have Softboiled, Recover or Rest fail.
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| [[Reflect/Light Screen
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| [[Safari Zone exit glitch]] || Pokémon Red, Blue, Yellow || Access Glitch Cities
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| [[Selfdestruct and Substitute glitch]] || Pokémon Red, Blue, Yellow || Remove a Pokémon's sprite, use Selfdestruct or Explosion but not faint.
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| [[Silph Co. 11F
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| [[Silph Co. PC glitch]] || Pokémon Red and Blue || Create a Glitch City in Silph Co.
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| [[Statue behavior glitch]] || Pokémon Red and Blue || Surf and fish through statues.
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| [[Substitute
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| [[Substitute Mirror Move glitch]] || || -->
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| [[Substitute ¼ HP glitch]] || Pokémon Red, Blue, Yellow || Use Substitute to faint a Pokémon.
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| [[Swapping Transform moves glitch]] || Pokémon Red and Blue || Obtain “-” as the first move for CoolTrainer corruption glitches.
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| [[Swift miss glitch]] || Pokémon Red and Green (JP) || The move Swift doesn't always hit in Japanese versions.
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| [[Switch PP underflow glitch]] || Pokémon Red, Blue, Yellow || Auto select a partial trapping move, obtain 63 PP Up on a partial trapping move with full PP Ups applied, remove a PP Up.
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| [[List of text errors in the Pokémon games|Text errors]] || Pokémon Red, Blue, Yellow || See unintended typos, formatting errors or localization text errors e.g. an 'evolving Raichu'.
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| [[Trade evolution
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| [[Trainer Card transition
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| [[Trainer escape glitch]] || Pokémon Red, Green, Blue, Yellow || Disable Start and battles, encounter unintended Pokémon and Trainers, access unintended scripts.
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| [[Transform PP restore glitch]] || Pokémon Red and Blue || Have a PP restore item work as if it was restoring an original move's PP rather than the move under Transform.
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| [[Trapped in Pokémon Mansion oversight]] || Pokémon Red, Blue, Yellow || Become blocked in the Pokémon Mansion.
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| [[Trapping move and sleep glitch]] || Pokémon Red, Blue, Yellow || Make it never a Pokémon's turn while it is asleep.
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[[Category:Generation I glitches|*]]
[[Category:Lists]]
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Latest revision as of 04:37, 19 August 2022
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: {{{1}}}. |
This article is an incomplete list of natural glitches in Generation I. Natural glitches are glitches that do not require the exploitation of another glitch to work.
Pokémon Red, Green, Blue, Yellow
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