0xF9 box-set glitch

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Revision as of 19:06, 30 April 2015 by >ISSOtm (Just copied ChickasaurusGL's description on how to perform this. It says everything you need !)
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Major glitches of the Pokémon series


Arbitrary code execution

0x1500 control code arbitrary code execution (Crystal) | Cart-swap arbitrary code execution | Generation I custom map script pointer | Generation I invalid meta-map scripts | Generation I item ("8F", "ws m", "-g m", "5かい", "てへ" etc.) | Generation I move ("-", "TM42") | Generation I Trainer escape glitch text boxes | Generation II bad clone | Generation II Burned Tower Silver | Japanese Crystal Pokémon Communication Center SRAM glitches | Coin Case glitch | Generation II glitch Pokédex sortings | Pikachu off-screen glitch ACE | OAM DMA hijacking | Pikachu glitch emote | Generation III glitch Pokémon summary | Generation III glitch move animation) | Remote code execution | TM/HMs outside of the TM/HM pocket | ZZAZZ glitch Trainer FC


No further extensions

Cloning | Item duplication glitch (Generation I) | Pokémon merge glitch ("Q Glitch", Generation I) | Time Capsule exploit | Bug-Catching Contest data copy glitch (Generation II, Japan only) | Berry glitch | Battle Tower Lati@s glitch (Generation III) | (Mimic) Transform Rage glitch (Generation IV)

Transform held item glitch (Generation IV, Japan only) | Mimic glitch (Generation IV, Japan only)


Buffer overflow techniques

99 item stack glitch | LOL glitch | Rival LOL glitch | Instant LOL glitch | RAM LOL glitch | Out of bounds LOL glitch | blockoobLG | Instant encounter infinite chain glitch | LGFly | Super Glitch (Generation I) | Party remaining HP glitch | Super Glitch (Generation III) | Text pointer manipulation mart buffer overflow glitch | CoolTrainer♀-type move | Double distort CoolTrainer♀ corruption | Yami Shop glitch | Party Pokémon box data shift glitch | Unterminated name glitch item instant encounter (Japanese Red/Green)


Item stack duplication glitch (Generation I)

Generation I expanded items pack (Glitch Rocket HQ maps, Map FE (English and non-English European Yellow) | Map script pointer manipulation (arbitrary code execution | Map script pointer item ball manipulation) | Text pointer manipulation (arbitrary code execution | Item ball manipulation | Mart buffer overflow) | Trainerless instant encounter glitch


Bad clone glitch (Generation II)

????? party overloading (Type 0xD0 move glitch | ????? map corruption | Celebi trick | Celebi Egg trick | Shiny Celebi trick | Glitch move map corruption | Overloaded party map corruption | Glitch Unown (Glitch Unown map corruption) | Duplicate key items glitch (Infinite items and item creation, Expanded Balls pocket (Wrong pocket TM/HMs, Glitch Pokédex categories))


Closed menu Select glitches (Japanese Red/Green)

Dokokashira door glitch (International) | Fossil conversion glitch (international) | Second type glitch | Skip to Level 100 glitch | Trainer mutation glitch | Walk through walls (International) | Lift glitch | Badge describer glitch


Pomeg glitch (Generation III)

Pomeg data corruption glitch ("Glitzer Popping") | Charm glitch


Voiding (Generation IV)

Tweaking

Broken escalator glitch (Japan only) | Elite Four door glitch (Japan only)


2x2 block encounter glitches (Generation I)

Left-facing shore tile glitch (in-game trade shore encounter trick, Old man trick, Trade link up shore encounter trick, Fight Safari Zone Pokémon trick) | Viridian Forest no encounter grass tiles glitch


Glitch City

Safari Zone exit glitch | RAM manipulation | Out of bounds Glitch City (Generation II) | Slowpoke Well out of bounds corruption (French Gold/Silver/Crystal)


Large storage box byte shift glitch

Storage box remaining HP glitch | Generation I max stat trick


Pikachu off-screen glitch

Trainer corruption glitch


SRAM glitches

Generation I save corruption | 255 Pokémon glitch | Expanded party encounter table manipulation (Generation I) | Send party Pokémon to a new game (Generation I) | Generation II save corruption | Mailbox glitches | Mystery Gift item corruption | Trainer House glitches


Trainer escape glitch

Death-warp | Ditto trick | Experience underflow glitch | Mew trick | Text box ID matching | Meta-map script activation


Walk through walls

Ledge method | Museum guy method | Rival's effect | Select glitch method (International Select glitch method), Brock Through Walls


Surf down glitch

Grass/rock Surfing glitch (Spanish/Italian only) (adaptions: Submerge glitch (international)) | 8 8 (0x7C) grass/rock surfing glitch (English Red/Blue))

(view, talk, edit)


The "walk through walls" GameShark code has always been fun and useful to people. Contrary to popular belief, a similar effect is possible without the use of a game-altering device via a glitch.

The usual method requires a precise count of steps, a ledge and a poisoned Pokémon. However, using the Super glitch, it can be done way easier.

Requirements

  • Money to enter the Safari Zone
  • Access to Route 13
  • A Pokémon with Teleport
  • An available long-range Trainer and a free Trainer on another Route.
  • Preferably a Pokémon with Fly
  • Preferably the Soul Badge to Fly
  • A Pokémon with a specific move-set. Its first two moves must have 11 characters (technically 13 characters with 4Es included), and its third move must be Super Glitch. The fourth move is unimportant.

Example : a Level 24 LM4 that knows Counter, Wrap and Super Glitch in this exact order

Procedure

  1. Prepare your Super Glitcher, a Pokémon with Fly and a Pokémon with Teleport
  2. Fly away from a long-range Trainer to another location with a free Trainer.
  3. Battle that Trainer to get your start menu back.
  4. Fly to Fuschia City and enter the Safari Zone
  5. Exit, say 'no', save and reset the game.
  6. Exit the Safari Zone and say 'no' to activate the Glitch City glitch.
  7. Go to Route 13 (east of Fuschia City) and keep walking around until the 500 steps run out.
  8. You'll be warped back to the Safari Zone gate, exit to enter the Route 13 Glitch City.
  9. Press the start menu and open the Pokémon menu (important), then switch your Super Glitch Pokémon to the first position and Teleport away (important you use this instead of Fly as Flying will update the screen data). Walk back to where you flew away from the Trainer-Fly glitch Trainer and the menu should pop up.
  10. Press 'Save' and the F9h box-set will appear. Press 'No'.
  11. Exit the menu.
  12. A battle will begin, with the Gym Leader theme playing. The game will also state that the Pokémon is hooked.
  13. End the battle, the overworld palette will be glitched.
  14. Jump off a ledge and you'll stay in mid-air and will be able to walk through walls.

Video Demonstration

YouTube tutorial by ChickasaurusGL

See also

Walk through walls trick (ledge method)

Walk through walls trick (museum guy method)

Walk through walls trick (select glitch method)