>Torchickens |
>Torchickens |
Line 17: |
Line 17: |
|
*'''SD''': halves foe's Defense and causes user to faint |
|
*'''SD''': halves foe's Defense and causes user to faint |
|
*'''SFE''': halves foe's HP or deal 1 damage if already at 1 HP (Super Fang's effect) |
|
*'''SFE''': halves foe's HP or deal 1 damage if already at 1 HP (Super Fang's effect) |
|
|
*'''PDE''': deals damage and gives user's level*2*number of PDE (Pay Day effect) move uses money after battle |
|
|
|
|
|
Please note: This project was started before the site transitioned into a wiki but is not complete. |
|
Please note: This project was started before the site transitioned into a wiki but is not complete. |
Line 189: |
Line 190: |
|
| [[AttackDex/RB:240|TM40]] || No || F0 || 240 || Normal (0x00) || Low Kick (0x43) || 0x0C (S) || 10 || 17/256 || 63 || Yes |
|
| [[AttackDex/RB:240|TM40]] || No || F0 || 240 || Normal (0x00) || Low Kick (0x43) || 0x0C (S) || 10 || 17/256 || 63 || Yes |
|
|- |
|
|- |
|
| [[AttackDex/RB:241|TM41]] || No || F1 || 241 || || || || || || || |
|
| [[AttackDex/RB:241|TM41]] || No || F1 || 241 || [[TypeDex/RB:050|(Variable name) (0x32)]] || Psybeam (0x3C) || 0x37 (S) || 71 || 0/256 || 2 || Yes |
|
|- |
|
|- |
|
| [[AttackDex/RB:242|TM42]] || No || F2 || 242 || || || || || || || |
|
| [[AttackDex/RB:242|TM42]] || No || F2 || 242 || [[False type|False]] Normal (0x0A) || Selfdestruct (0x78) || 0x71 (D, [[arbitrary code execution|ACE]]) || 102 || 120/256 || 34 || No |
|
|- |
|
|- |
|
| [[AttackDex/RB:243|TM43]] || No || F3 || 243 || || || || || || || |
|
| [[AttackDex/RB:243|TM43]] || No || F3 || 243 || Normal (0x00) || Egg Bomb (0x79) || 0x10 (PDE) || 28 || 0/256 || 3 || No |
|
|- |
|
|- |
|
| [[AttackDex/RB:244|TM44]] || No || F4 || 244 || || || || || || || |
|
| [[AttackDex/RB:244|TM44]] || No || F4 || 244 || || || || || || || |
This article is incomplete. Please feel free to add any missing information about the subject. It is missing: {{{1}}}.
|
The AttackDex is a database of glitch moves in the Pokémon games.
Effect bytes in this table are marked with special tags. The meanings are as such:
- D: damaging move
- S: status move
- NE: no effect
- ACE: capable of arbitrary code execution
- F: always freezes the game (if move does not knock out the opponent)
- PE: partial escape glitch move
- CS:XX: changes a glitch stat, XX represents the hex ID of the glitch stat.
- RS: requires a sleeping foe to hit
- CT: has a charge turn
- RRC: requires recharge
- SD: halves foe's Defense and causes user to faint
- SFE: halves foe's HP or deal 1 damage if already at 1 HP (Super Fang's effect)
- PDE: deals damage and gives user's level*2*number of PDE (Pay Day effect) move uses money after battle
Please note: This project was started before the site transitioned into a wiki but is not complete.
While all articles for Pokémon Red, Blue, and Yellow are complete, the table is yet to be completed. The older (now obsolete) listing can be found here (link).
In Pokémon Red and Blue
Move name |
May cause Super Glitch? |
Hex ID |
Dec ID |
Type |
Animation |
Effect byte |
Power |
Accuracy |
PP (no PP Ups) |
Identical in Yellow?
|
- (Generation I move) |
Capable of a similar effect but not exactly (causes one buffer overflow rather than two). Known as CoolTrainer♀ corruption due to its default type. |
00 |
000 |
CoolTrainer♀ (hex:7A) |
Fissure (0x5A) |
0x74 (D), (ACE) |
102 |
80/256 |
13 |
No
|
Struggle |
No |
A5 |
165 |
Normal (0x00) |
Struggle (0xA5) |
0x30 (D) |
50 |
255/256 |
10 |
Yes
|
Glitch Move 0xA6 |
Yes |
A6 |
166 |
(Variable name) (0x31) |
Pound (0x01) |
0x2D (D) |
49 |
45/256 |
8 |
Yes
|
Glitch Move 0xA7 |
Yes |
A7 |
167 |
(Variable name) (0x40) |
Vine Whip (0x16) |
0x03 (D) |
45 |
85/256 |
0 |
No
|
Glitch Move 0xA8 |
Yes |
A8 |
168 |
(Variable name) (0x21) |
Peck (0x40) |
0xE5 (D, F) |
64 |
45/256 |
0 |
No
|
Glitch Move 0xA8 (Nintendo 3DS Virtual Console) |
Yes |
A8 |
168 |
(Variable name) (0x21) |
Peck (0x40) |
0xE5 (D, PE) |
64 |
45/256 |
0 |
No
|
Glitch Move 0xA9 |
Yes |
A9 |
169 |
Poison (0x03) |
None (0x00) |
0x03 (D) |
164 |
56/256 |
21 |
Yes
|
Glitch Move 0xAA |
Yes |
AA |
170 |
Normal (0x00) |
DoubleSlap (0x03) |
0x08 (D, RS) |
6 |
2/256 |
60 |
Yes
|
Glitch Move 0xAB |
Yes |
AB |
171 |
(D031) (0x50) |
Aurora Beam (0x3E) |
0x3F (S) |
60 |
22/256 |
3 |
Yes
|
Glitch Move 0xAC |
Yes |
AC |
172 |
(Variable name) (0x2B) |
Growl (0x2D) |
0x8D (D) |
102 |
80/256 |
30 |
No
|
Glitch Move 0xAD |
Yes |
AD |
173 |
(Variable name) (0x49) |
String Shot (0x51) |
0x21 (D) |
45 |
0/256 |
3 |
Yes
|
Glitch Move 0xAE |
Yes |
AE |
174 |
(Variable name) (0xC0) |
Substitute (0xA4) |
0x03 (D) |
56 |
3/256 |
8 |
Yes
|
Glitch Move 0xAF |
Yes |
AF |
175 |
(D031) (0x50) |
Pay Day (0x06) |
0x00 (D) |
3 |
82/256 |
26 |
Yes
|
Glitch Move 0xB0 |
Yes |
B0 |
176 |
Poison (0x03) |
Petal Dance (0x50) |
0x64 (D) |
22 |
45/256 |
37 |
Yes
|
Glitch Move 0xB1 |
Yes |
B1 |
177 |
False Electric (0x77) |
Mirror Move (0x77)/Pound |
0x62 (D, F) |
65 |
67/256 |
33 |
No
|
Glitch Move 0xB1 (Nintendo 3DS Virtual Console) |
Yes |
B1 |
177 |
False Electric (0x77) |
Mirror Move (0x77)/Pound |
0x62 (D, F) |
65 |
67/256 |
33 |
No
|
Glitch Move 0xB2 |
Yes |
B2 |
178 |
Poison (0x03) |
Growl (0x2D) |
0x49 (D) |
22 |
164/256 |
10 |
Yes
|
Glitch Move 0xB3 |
Yes |
B3 |
179 |
Ghost (0x08) |
Hydro Pump (0x38) |
0xC0 (D) |
3 |
6/256 |
0 |
Yes
|
Glitch Move 0xB4 |
Yes |
B4 |
180 |
(Variable name) (0x2B) |
Comet Punch (0x04) |
0x27 (D, CT) |
52 |
65/256 |
50 |
Yes
|
Glitch Move 0xB5 |
Yes |
B5 |
181 |
(Variable name) (0x41) |
Bind (0x14) |
0x14 (S) |
45 |
85/256 |
35 |
No
|
Glitch Move 0xB6 |
Yes |
B6 |
182 |
False Normal (0x0A) |
Toxic (0x5C) |
0x5C (D) |
93 |
45/256 |
0 |
No
|
Glitch Move 0xB7 |
Yes |
B7 |
183 |
Poison (0x03) |
None (0x00) |
0x03 (D) |
181 |
79/256 |
29 |
Yes
|
Glitch Move 0xB8 |
Yes |
B8 |
184 |
Normal (0x00) |
Glitch animation (0xE3) |
0x08 (D, RS) |
38 |
5/256 |
58 |
No
|
Glitch Move 0xB9 |
Yes |
B9 |
185 |
(Variable name) (0x41) |
Peck (0x40) |
0x3A (S) |
80 |
20/256 |
20 |
No
|
Glitch Move 0xBA |
Yes |
BA |
186 |
False Normal (0x0C) |
Growl (0x2D) |
0x8E (D, CS:5D) |
102 |
95/256 |
15 |
No
|
Glitch Move 0xBB |
Yes |
BB |
187 |
(Variable name) (0x34) |
Meditate (0x60) |
0x0A (S) |
45 |
0/256 |
3 |
No
|
Glitch Move 0xBC |
Yes |
BC |
188 |
(Variable name (0xC8) |
Animation (0xB5) |
0x03 (D) |
79 |
227/256 |
8 |
Yes
|
Glitch Move 0xBD |
Yes |
BD |
189 |
h (PLAYER NAME) (0x4E) |
Double-Edge (0x26) |
0x00 (D) |
6 |
84/256 |
21 |
No
|
Glitch Move 0xBE |
Yes |
BE |
190 |
Flying (0x02) |
Teleport (0x64) |
0x55 (NE) |
20 |
45/256 |
38 |
Yes
|
Glitch Move 0xBF |
Yes |
BF |
191 |
False Water (0x95) |
Mirror Move (0x77)/Pound |
0x86 (D) |
98 |
100/256 |
10 |
No
|
Glitch Move 0xC0 |
Yes |
C0 |
192 |
Poison (0x03) |
Growl (0x2D) |
0x34 (S) |
43 |
181/256 |
10 |
Yes
|
Glitch Move 0xC1 |
Yes |
C1 |
193 |
Ghost (0x08) |
Sleep Powder (0x4F) |
0xCE (D, F) |
227 |
38/256 |
0 |
No
|
Glitch Move 0xC2 |
Yes |
C2 |
194 |
(Variable name) (0x41) |
Fire Punch (0x07) |
0x2C (D) |
48 |
43/256 |
50 |
Yes
|
Glitch Move 0xC3 |
Yes |
C3 |
195 |
(PLAYER NAME)? POKé BB(PKMN) dé (0x42) |
Slam (0x15) |
0x15 (S) |
45 |
85/256 |
6 |
No
|
HM01 |
No |
C4 |
196 |
(Variable name) (0x21) |
Confusion (0x5D) |
0x8F (D) |
94 |
39/256 |
0 |
No
|
HM02 |
No |
C5 |
197 |
(Variable name) (0x3F) |
None (0x00) |
0x03 (D) |
177 |
15/256 |
29 |
Yes
|
HM03 |
No |
C6 |
198 |
Normal (0x00) |
Spike Cannon (0x83) |
0x08 (D, RS) |
50 |
8/256 |
59 |
Yes
|
HM04 |
No |
C7 |
199 |
(Variable name) (0x41) |
Hyper Beam (0x3F) |
0x50 (RRC) |
58 |
21/256 |
21 |
Yes
|
HM05 |
No |
C8 |
200 |
(Variable name) (0xB1) |
Growl (0x2D) |
0x8F (D) |
102 |
96/256 |
6 |
No
|
TM01 |
No |
C9 |
201 |
False Normal (0x91) |
Agility (0x61) |
0x21 (D) |
39 |
0/256 |
3 |
No
|
TM02 |
No |
CA |
202 |
(Variable name) (0xC8) |
Animation (0xB1) |
0x3F (S) |
15 |
131/256 |
8 |
Yes
|
TM03 |
No |
CB |
203 |
(FA7E) (0x4F) |
Disable (0x32) |
0x00 (D) |
9 |
83/256 |
43 |
No
|
TM04 |
No |
CC |
204 |
Water (0x15) |
Stun Spore (0x4E) |
0x55 (NE) |
21 |
45/256 |
39 |
Yes
|
TM05 |
No |
CD |
205 |
,KPkMn(PLAYER NAME) x X (0x51) |
Mirror Move (0x77)/Pound |
0x37 (S) |
118 |
120/256 |
33 |
No
|
TM06 |
No |
CE |
206 |
Poison (0x03) |
Tail Whip (0x27) |
0x91 (D, F) |
55 |
177/256 |
6 |
No
|
TM07 |
No |
CF |
207 |
Ghost (0x08) |
Cut (0x0F) |
0xCE (D, F) |
131 |
50/256 |
0 |
Yes
|
TM08 |
No |
D0 |
208 |
(Variable name) (0x23) |
Scratch (0x0A) |
0x2D (D) |
30 |
45/256 |
20 |
Yes
|
TM09 |
No |
D1 |
209 |
(Variable name) (0x35) |
Fire Punch (0x07) |
0x07 (D, SD) |
255 |
85/256 |
16 |
No
|
TM10 |
No |
D2 |
210 |
(Variable name) (0x21) |
Growth (0x4A) |
0xE1 (D, ACE) |
74 |
81/256 |
0 |
No
|
TM11 |
No |
D3 |
211 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
0/256 |
0 |
Yes
|
TM12 |
No |
D4 |
212 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
12/256 |
50 |
No
|
TM13 |
No |
D5 |
213 |
Ice (0x19) |
Bind (0x14) |
0x37 (S) |
30 |
7/256 |
7 |
Yes
|
TM14 |
No |
D6 |
214 |
Qi JT (PLAYER NAME)? POKé BB(PKMN) dé W……N (0x3A) |
Selfdestruct (0x78) |
0x48 (D) |
85 |
75/256 |
29 |
No
|
TM15 |
No |
D7 |
215 |
Normal (0x00) |
None (internally (Razor Leaf 0x4B)) |
0x6A (ACE) |
0 |
0/256 |
0 |
No
|
TM16 |
No |
D8 |
216 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
0/256 |
0 |
Yes
|
TM17 |
No |
D9 |
217 |
i JT (PLAYER)? POKé BB(PKMN) dé W……N (0xD9) |
None (0x00) |
0x00 (D) |
12 |
45/256 |
50 |
No
|
TM18 |
No |
DA |
218 |
Flying (0x02) |
Strength (0x46) |
0x50 (RRC) |
7 |
45/256 |
46 |
Yes
|
TM19 |
No |
DB |
219 |
False Normal (0x0E) |
Mirror Move (0x77)/Pound |
0x37 (S) |
76 |
78/256 |
36 |
No
|
TM20 |
No |
DC |
220 |
Normal (0x00) |
None (0x00) |
None (0x00) |
0 |
42/256 |
10 |
Yes
|
TM21 |
No |
DD |
221 |
(Variable name) (0x28) |
Hydro Pump (0x38) |
0xF0 (D, PE) |
67 |
2/256 |
0 |
No
|
TM22 |
No |
DE |
222 |
(Variable name) (0x1E) |
Razor Wind (0x0D) |
0x28 (SFE) |
35 |
50/256 |
20 |
Yes
|
TM23 |
No |
DF |
223 |
(Variable name) (0x34) |
Fire Punch (0x07) |
0x03 (D) |
255 |
85/256 |
4/Varies |
No
|
TM24 |
No |
E0 |
224 |
(Variable name) (0x24) |
Bide (0x75) |
0x24 (D) |
118 |
81/256 |
0 |
No
|
TM25 |
No |
E1 |
225 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
0/256 |
0 |
Yes
|
TM26 |
No |
E2 |
226 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
14/256 |
45 |
Yes
|
TM27 |
No |
E3 |
227 |
Ice (0x19) |
Mega Kick (0x19) |
0x32 (S) |
35 |
7/256 |
3 |
Yes
|
TM28 |
No |
E4 |
228 |
(D04A) (0x77) |
Selfdestruct (0x78) |
0x47 (D) |
85 |
118/256 |
54 |
No
|
TM29 |
No |
E5 |
229 |
Normal (0x00) |
Mirror Move (0x77)/Pound |
0x6A (ACE) |
0 |
0/256 |
0 |
No
|
TM30 |
No |
E6 |
230 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
0/256 |
0 |
Yes
|
TM31 |
No |
E7 |
231 |
(Variable name) (0x41) |
None (0x00) |
0x00 (NE) |
15 |
80/256 |
40 |
Yes
|
TM32 |
No |
E8 |
232 |
Poison (0x03) |
Razor Leaf (0x4B) |
0x2D (D) |
7 |
45/256 |
45 |
Yes
|
TM33 |
No |
E9 |
233 |
False Normal (0x80) |
Mirror Move (0x77)/Pound |
0x88 (D) |
119 |
121/256 |
31 |
No
|
TM34 |
No |
EA |
234 |
Normal (0x00) |
None (0x00) |
0x00 (NE) |
0 |
36/256 |
10 |
Yes
|
TM35 |
No |
EB |
235 |
Ghost (0x08) |
Double Kick (0x18) |
0xC0 (D) |
195 |
6/256 |
0 |
Yes
|
TM36 |
No |
EC |
236 |
(Variable name) (0x28) |
Gust (0x10) |
0x28 (D, SFE) |
45 |
56/256 |
35 |
Yes
|
TM37 |
No |
ED |
237 |
(Variable name) (0x37) |
None (0x00) |
0x02 (D) |
255 |
85/256 |
35 |
No
|
TM38 |
No |
EE |
238 |
False type (0x10) |
Seismic Toss (0x45) |
0xE6 (ACE) |
70 |
0/256 |
0 |
No
|
TM39 |
No |
EF |
239 |
Poison (0x03) |
None (0x00) |
0x03 (D) |
42 |
8/256 |
21 |
Yes
|
TM40 |
No |
F0 |
240 |
Normal (0x00) |
Low Kick (0x43) |
0x0C (S) |
10 |
17/256 |
63 |
Yes
|
TM41 |
No |
F1 |
241 |
(Variable name) (0x32) |
Psybeam (0x3C) |
0x37 (S) |
71 |
0/256 |
2 |
Yes
|
TM42 |
No |
F2 |
242 |
False Normal (0x0A) |
Selfdestruct (0x78) |
0x71 (D, ACE) |
102 |
120/256 |
34 |
No
|
TM43 |
No |
F3 |
243 |
Normal (0x00) |
Egg Bomb (0x79) |
0x10 (PDE) |
28 |
0/256 |
3 |
No
|
TM44 |
No |
F4 |
244 |
|
|
|
|
|
|
|
TM45 |
No |
F5 |
245 |
|
|
|
|
|
|
|
TM46 |
No |
F6 |
246 |
|
|
|
|
|
|
|
TM47 |
No |
F7 |
247 |
|
|
|
|
|
|
|
TM48 |
No |
F8 |
248 |
|
|
|
|
|
|
|
TM48 (Nintendo 3DS Virtual Console) |
No |
F8 |
248 |
|
|
|
|
|
|
|
TM49 |
No |
F9 |
249 |
|
|
|
|
|
|
|
TM50 |
No |
FA |
250 |
|
|
|
|
|
|
|
TM51 |
No |
FB |
251 |
|
|
|
|
|
|
|
TM52 |
No |
FC |
252 |
|
|
|
|
|
|
|
TM53 |
No |
FD |
253 |
|
|
|
|
|
|
|
TM54 |
No |
FE |
254 |
|
|
|
|
|
|
|
TM55 |
No |
FF |
255 |
|
|
|
|
|
|
|
|
In Pokémon Yellow